Star Wars: The Skywalker Saga Mod

Published by Rotmax on Tue, 12/04/2018 - 13:34
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Upvotes: 9

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Star Wars: The Skywalker Saga Mod is a Star Wars-themed Minecraft Mod.




At the beginning of every minecraft world, you have to decide your destiny (Sith or Jedi):





It includes various mobs like Darth Vader and Luke Skywalker:









Vehicles and different planets like Tatooine and Dagobah:





3D waepons and also various structures:





Important to know:


1) Use JEI or NEI for the different crafting recipes


2) NO multiplayer support yet


3) 1.14.4: forge 1.14.4 28.1.106 or higher





Connected forum topic
Release type
In development
Latest supported Minecraft version

Update 1.0.1:

  • 3 new structures (Dearthstar, Millennium Falcon,...)
  • some various changes and bug fixes


Update 1.0.2:

  • Kashyyyk
  • 4 new structures
  • 1 new armour set 
  • 4 new blocks
  • 1 new blaster
  • some new items, crafting recipes and bug fixes


Update 1.0.3:

  • Advancemts/Achievements
  • Jedi Robe
  • Some new crafting recipes
  •  Better NEI support
  • Some various bug fixes
  • New Website (


Update 1.0.4:

  • Lightsaber-Sounds
  • New Crafting Recipes
  • Bug Fixes


Update 1.0.5 - Rogue One:

  • 2 biomes (Jedha, Eadu)
  • CD-Player
  • 5 structures
  • 5 mobs (Jyn Erso, Deathtrooper,...)
  • 2 blocks
  • New Crafting recipes
  • Bug fixes


Star Wars: The Skywalker Saga Mod:

  • Complete overhaul of the Mod




Submitted by Nouyoule on Thu, 12/13/2018 - 18:40

But, i love this mod. I will test it when i finish my mod maybe (If i think that).

Submitted by Rotmax on Fri, 12/14/2018 - 15:12

Thank you all for 100 downloads

Submitted by Dillie-O on Sun, 04/07/2019 - 16:01

Greetings! We are having a lot of fun with this mod on our computer. Thank you!!! I've setup a minecraft forge server and have installed the MOD there as well. However, when I attempt to run the server, I'm getting the following error:

java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/RenderLivingBase
at mod.mcreator.lukesstarwarsmod.<clinit>( ~[lukesstarwarsmod.class:?]

Is there a way to run the mod successfully on a forge server?

I see these messages before the error:

[08:51:23] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, lukesstarwarsmod] at CLIENT
[08:51:23] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, lukesstarwarsmod] at SERVER

I'm wondering if there is a way to have only the SERVER related code load up. Do you know how to do that?

Thanks in advance!