Star Wars: The Skywalker Saga Mod

Published by Rotmax on Tue, 12/04/2018 - 13:34
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Upvotes: 11

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Star Wars: The Skywalker Saga Mod is a Star Wars-themed Minecraft Mod.





At the beginning of every minecraft world, you have to decide your destiny (Sith or Jedi):





It includes various mobs like Darth Vader and Luke Skywalker:









Vehicles and different planets like Tatooine and Dagobah:





3D waepons and also various structures:





Important to know:


1) Use JEI or NEI for the different crafting recipes


2) NO multiplayer support yet


3) 1.14.4: forge 1.14.4 28.1.106 or higher





Connected forum topic
Project status
In development
Modification type
Minecraft Forge mod
Latest supported Minecraft version

Update 1.0.1:

  • 3 new structures (Dearthstar, Millennium Falcon,...)
  • some various changes and bug fixes


Update 1.0.2:

  • Kashyyyk
  • 4 new structures
  • 1 new armour set 
  • 4 new blocks
  • 1 new blaster
  • some new items, crafting recipes and bug fixes


Update 1.0.3:

  • Advancemts/Achievements
  • Jedi Robe
  • Some new crafting recipes
  •  Better NEI support
  • Some various bug fixes
  • New Website (


Update 1.0.4:

  • Lightsaber-Sounds
  • New Crafting Recipes
  • Bug Fixes


Update 1.0.5 - Rogue One:

  • 2 biomes (Jedha, Eadu)
  • CD-Player
  • 5 structures
  • 5 mobs (Jyn Erso, Deathtrooper,...)
  • 2 blocks
  • New Crafting recipes
  • Bug fixes


Star Wars: The Skywalker Saga Mod:

  • Complete overhaul of the Mod




But, i love this mod. I will test it when i finish my mod maybe (If i think that).

Greetings! We are having a lot of fun with this mod on our computer. Thank you!!! I've setup a minecraft forge server and have installed the MOD there as well. However, when I attempt to run the server, I'm getting the following error:

java.lang.NoClassDefFoundError: net/minecraft/client/renderer/entity/RenderLivingBase
at mod.mcreator.lukesstarwarsmod.<clinit>( ~[lukesstarwarsmod.class:?]

Is there a way to run the mod successfully on a forge server?

I see these messages before the error:

[08:51:23] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, lukesstarwarsmod] at CLIENT
[08:51:23] [Server thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, lukesstarwarsmod] at SERVER

I'm wondering if there is a way to have only the SERVER related code load up. Do you know how to do that?

Thanks in advance!

i'm the creator of" chronokillers star wars texture pack" on planet minecraft . i'm trying to turn the rabbits foot /r2d2 droid into an entity but i can figure out how to take the .json model into a java model so i can use it in McCREATOR . Did you ever figure it out or did you create all your models in McCREATOR

i would 100% love this mod if you could make new better improved and awesome lightsaber models