Shadowlands is a mod which adds 6 new dimensions, each with biomes and dungeons, there's loads to explore! First you must summon an kill a huge flying magical construct and then you can visit the wonderous lands this mod has to offer.
It adds: 6 new dimensions 47 new mobs 206 new blocks 16 new armor sets 65 new plants 9 new bosses 118 new structures 261 new recipes sereral other things such as GUIs
The Shadowlands dimension is a dark shadowy dimension with grey trees and black stone dungeons along with occasional red cactus forests, here you will find the keys to the Glowshroom Forest and Vellium dimentions.
The Glowshroom forest has glowing mushrooms everywhere, but be carefull - some of them can move and are not at all welcoming to outsiders. The dimention also has strange stinging Jellyfish and Spore Mines (inspired by Warhammer 40k) the spore mines seem harmless but will explode without warning if you go near them. And of course there are plenty of towers and dungeons to loot and explore.
The Forgotten Desert dimension can be reached by aquireing a gold coin from a Trader robot, the desert has huge ruined rusty metal towers and generators - the remnants of an advanced civilisation lost to the harsh sandy wasteland.
The Vellium dimension is a bright sunny cheerfull place - but do not be fooled - the strange yellow one-eyed beasts which inhabit it are deadly, and if you're not carefull you can get hopelessly lost in the low lying fields of fluffy cloud.
The Blood forest dimension is an evil dark place, full of hostile mobs and covered in sharp spikes which without the right armor can tear apart the player, a powerfull boss can be summoned here - but it's very powerfull so make sure you can get back to the altar if you get killed (don't worry it won't despawn).
The Sparkpolia dimension is a vast ocean with forested islands, it is a dimension full of creepers and strange ghostly mobs. There are currently no structures there but that will probably change in the next update (with will hopefully add 1.16.5 support)
Want to see more images or download old versions? Go here: https://www.curseforge.com/minecraft/mc-mods/shadowlands/screenshots
Want to see a short video of the mod? https://www.youtube.com/watch?v=wAtaQ4ICaiw&feature=emb_title
The old wiki can be found here: https://www.planetminecraft.com/blog/shadowlands-mod-wiki/ However a new wiki has also been made here: https://shadowlands.fandom.com/wiki/Shadowlands_Wiki which is more detailed and has better images.
There is a planetminecraft page here: https://www.planetminecraft.com/mod/shadowlands-new-dimentions-bosses-a… which has more info on the updates to the mod.
Total Mcreator mod elements: 940 (in latest update: 1152)
If you want to include this in a modpack or have a question please contact me. All rights reserved, unless otherwise stated this pack may be downloaded for personal use only.
Fixed a bug where the Glowshroom forest portal igniter didn't appear.
Fixed a bug where killing the Red Knight didn't grant an achivement.
Fixed a bug where Glowing Crystal wasn't obtainable.
Updated the mod to 2.0!
Shadowlands 1.14.4 - 1.15.2 version 2.0 Changelog:
Toxic Glowing Shroom Block
Vellium Redstone Ore
Desert Coal Ore
Desert Redstone Ore
Desert Lapis Ore
Ooblen Tenticle Tree Log
Ooblen Iron Ore
Dark Yellow Stone
Light Deep Sandstone
Tall Toxic Shroom
Small Vellium Grass
Small Shroom Grass
Small Toxic Grass
Thin Red Cactus
Tall Red Shroom
Vellium Water Lilly
Ooblen Small Grass
Ooblen Tentacle Plant
Brutallium Robot Kit
Vellium Worm Dungeon
Toxic Disgruntled Shroom
Made Doom Star and Awakened Star bosses less laggy and changed the way they attack - they now summon Vexes instead of lightning storms which could crash the game.
Made Glowing Crystal mineable with pickaxe rather than just tnt/creepers.
Fixed Vellium Logs not using log rotation
Fixed Shadow Wood Planks/Slabs/stairs not being broken quicker with an axe
Fixed Forgotten Desert having a global light source
Fixed various incorrect harvesting levels for ores
Fixed Doom Star/Awakened Star potentially crashing the game in 1.14.4
Fixed Shadowgem Sword not haveing a crafting recipe
Fixed Ruby Cube not dropping the correct loot
Fixed Pistol doing too much knockback
Fixed Ghostmetal tools not having a recipe
Improved the Metal Cooling procedure
2.0.1 Fixed bug where Purity boots needed Purity boots to craft
Brasswood hills (biome)
Living machinery (rideable passive mob)
Added Belronite as a usable resource, it was added in 2.0 but was unfinished and not available in survival mode.
Fixed bugs with achivements being gained at the wrong times.
Fire Portal Igniter
Unbreakable Nether Brick
Unbreakable Red Nether Brick
Keyblock Stage 2
Keyblock Stage 2 Activated
Wither Skull Block
Cursed Armor Fragment
Commands added: /wiki shadowlands (this will send a link to the wiki in chat)
Changed custom mob models and textures, fixed a few bugs, updated
Mcreator version which should make stuff run better, made modded wood
usable as fuel, added a huge nether dungeon and huge portal, added a way
to smelt shadowmetal to unenhance it and added a load of new
Added 199 new elements
Volcanic spawner (creative only, not yet used)
Ward (creative only, not yet used)
Fireball object (creative only, not yet used)
Spike part 1
Spike part 2
Spike part 3
Spike part 4
Huge green shroom
Huge toxic shroom
Yellow shroom block
Yellow shroom block edge
Purple shroom block
Purple shroom block edge
Glowshroom forest stalagmite
Glowshroom forest stalactite
Thin red cactus
The eye of dreamoulous (creative only, not yet used)
Eye of dreamulous (creative only, not yet used)
Area affect entity 1
Andrillican (creative only, not yet used)
Big green mushroom
Tall green mushroom
Also added custom particles, vanilla structures to some of the dimensions, 199 new structure spawns, and all sorts of other bug fixes and changes.
Added approximately 209 mod elements
Bright red nether bricks
Bright red nether brick stairs
Bright red nether brick slab
Dungeon test block
Ornate glass 0
Ornate glass 1
Ornate glass 2
Ornate glass 3
Red castle altar
Sparkpolia diamond ore
Ascendant star stage 1
Ascendant star stage 2
Ascendant star stage 3
Ascendant star stage 4
Ascendant star stage 5
Elite mob spawner
Void blade fragments
Glowshroom master token
No no book
Ultra void sword
Andrilicine void sword
Andrilicine blaze sword
Nightmare tooth sword
Guardian bane sword
Glowshroom master armor
Star crystal armor
Creeper alloy armor
Enhanced diamond armor
The red castle
Added several modded items to vanilla tags for better compatibility, tweaked several mob spawn rates/drops/stats, modified several armor stats, added a huge red castle which needed it's own dimension so that it could all generate without bits being placed in unloaded chunks, fixed bug where sparklefern crops didn't drop the correct items, made ores compatible with silk touch and fortune, changed the Red Knight's and Brutalium robot spawn sounds.