Shadowlands is a mod which adds 6 new dimensions, each with biomes and dungeons, there's loads to explore! First you must summon an kill a huge flying magical construct and then you can visit the wonderous lands this mod has to offer.
It adds: 6 new dimensions 47 new mobs 206 new blocks 16 new armor sets 65 new plants 9 new bosses 118 new structures 261 new recipes sereral other things such as GUIs
The Shadowlands dimension is a dark shadowy dimension with grey trees and black stone dungeons along with occasional red cactus forests, here you will find the keys to the Glowshroom Forest and Vellium dimentions.
The Glowshroom forest has glowing mushrooms everywhere, but be carefull - some of them can move and are not at all welcoming to outsiders. The dimention also has strange stinging Jellyfish and Spore Mines (inspired by Warhammer 40k) the spore mines seem harmless but will explode without warning if you go near them. And of course there are plenty of towers and dungeons to loot and explore.
The Forgotten Desert dimension can be reached by aquireing a gold coin from a Trader robot, the desert has huge ruined rusty metal towers and generators - the remnants of an advanced civilisation lost to the harsh sandy wasteland.
The Vellium dimension is a bright sunny cheerfull place - but do not be fooled - the strange yellow one-eyed beasts which inhabit it are deadly, and if you're not carefull you can get hopelessly lost in the low lying fields of fluffy cloud.
The Blood forest dimension is an evil dark place, full of hostile mobs and covered in sharp spikes which without the right armor can tear apart the player, a powerfull boss can be summoned here - but it's very powerfull so make sure you can get back to the altar if you get killed (don't worry it won't despawn).
The Sparkpolia dimension is a vast ocean with forested islands, it is a dimension full of creepers and strange ghostly mobs. There are currently no structures there but that will probably change in the next update (with will hopefully add 1.16.5 support)
Want to see more images or download old versions? Go here: https://www.curseforge.com/minecraft/mc-mods/shadowlands/screenshots
Want to see a short video of the mod? https://www.youtube.com/watch?v=wAtaQ4ICaiw&feature=emb_title
The old wiki can be found here: https://www.planetminecraft.com/blog/shadowlands-mod-wiki/ However a new wiki has also been made here: https://shadowlands.fandom.com/wiki/Shadowlands_Wiki which is more detailed and has better images.
There is a planetminecraft page here: https://www.planetminecraft.com/mod/shadowlands-new-dimentions-bosses-a… which has more info on the updates to the mod.
Total Mcreator mod elements: 940 (in latest update: 1152)
If you want to include this in a modpack or have a question please contact me. All rights reserved, unless otherwise stated this pack may be downloaded for personal use only.
Fixed a bug where the Glowshroom forest portal igniter didn't appear.
Fixed a bug where killing the Red Knight didn't grant an achivement.
Fixed a bug where Glowing Crystal wasn't obtainable.
Updated the mod to 2.0!
Shadowlands 1.14.4 - 1.15.2 version 2.0 Changelog:
Blocks added:
Toxic Glowing Shroom Block
Toxic Grass
Goo Ore
Goo BLock
Brutallium Ore
Brutallium Block
Vellium Redstone Ore
Display Stand
Desert Coal Ore
Desert Redstone Ore
Desert Lapis Ore
Ooblen Stone
Ooblen Grass
Ooblen Tenticle Tree Log
Ooblen Iron Ore
Ooblen Brick
Ooblen Leaves
Dark Sandstone
Belronite Ore
Dark Yellow Stone
Light Deep Sandstone
Belronite Block
Plants added:
Vellium Starflower
Toxic Shroom
Purple Shroom
Blue Shroom
Red Shroom
Pink Shroom
Tall Toxic Shroom
Small Vellium Grass
Small Shroom Grass
Small Toxic Grass
Shroomvine
Dark Fern
Poisoned Plant
Dull Shroom
Thin Red Cactus
Void Fern
Red Grass
Shadow Fern
Tall Red Shroom
Vellium Water Lilly
Shroomstar
Ooblen Bush
Ooblen Small Grass
Ooblen Bulb
Ooblen Tentacle Plant
Ooblen Fern
Ooblen Cactus
Items added:
Goo
Brutallium Ingot
Brutallium Plate
Brutallium Robot Kit
Ooblen Sword
Belronite Ingot
Belronite Megasword
Goo Blade
Biomes added:
Toxic Forest
Ooblen
Armor added:
Belronite Armor
Structures added:
Big Tree
Vellium Forge
Vellium Worm Dungeon
Underground Library
Firegem Vault
Metal Tank
Ruins
Entities added:
Toxic Disgruntled Shroom
Brutallium Robot
Ooblen Knight
Other changes:
Made Doom Star and Awakened Star bosses less laggy and changed the way they attack - they now summon Vexes instead of lightning storms which could crash the game.
Made Glowing Crystal mineable with pickaxe rather than just tnt/creepers.
Bug Fixes:
Fixed Vellium Logs not using log rotation
Fixed Shadow Wood Planks/Slabs/stairs not being broken quicker with an axe
Fixed Forgotten Desert having a global light source
Fixed various incorrect harvesting levels for ores
Fixed Doom Star/Awakened Star potentially crashing the game in 1.14.4
Fixed Shadowgem Sword not haveing a crafting recipe
Fixed Ruby Cube not dropping the correct loot
Fixed Pistol doing too much knockback
Fixed Ghostmetal tools not having a recipe
Improved the Metal Cooling procedure
2.0.1 Fixed bug where Purity boots needed Purity boots to craft
2.1 Added:
Brasswood log
Brasswood planks
Wires
Wires (plant)
Brass knuckles
Brass ingot
Brasswood hills (biome)
Living machinery (rideable passive mob)
Added Belronite as a usable resource, it was added in 2.0 but was unfinished and not available in survival mode.
Fixed bugs with achivements being gained at the wrong times.
UPDATE 2.2
Blocks added:
Plaguestone
Corrupted Bricks
Shadow Spirit
Hellforge
Watershrine
Fire Portal
Fire Portal Igniter
Unbreakable Nether Brick
Unbreakable Red Nether Brick
Keyblock
Keyblock Activated
Keyblock Stage 2
Keyblock Stage 2 Activated
Wither Skull Block
Magma Lamp
Mobs added:
Plaguemaiden
Pigman Brineguard
Emperor Wither
Vellium Jellyfish
Items added:
Corrupted Tablet
Shadow Eye
Cursed Armor Fragment
Keygem
Dungeon Reset
Dungeon Key
Wither Blaster
Molten staff
Commands added: /wiki shadowlands (this will send a link to the wiki in chat)
Other:
Changed custom mob models and textures, fixed a few bugs, updated
Mcreator version which should make stuff run better, made modded wood
usable as fuel, added a huge nether dungeon and huge portal, added a way
to smelt shadowmetal to unenhance it and added a load of new
advancements
UPDATE 2.3!
Added 199 new elements
Blocks:
Cinderstone
Dry grass
Tremluous log
Tremulous leaves
Tremulite planks
Tremulite stairs
Tremulite slab
Tremulite fence
Volcanic spawner (creative only, not yet used)
Ward (creative only, not yet used)
Fireball object (creative only, not yet used)
Golden leaves
Spike part 1
Spike part 2
Spike part 3
Spike part 4
Mushroom stalk
Huge green shroom
Huge toxic shroom
Yellow shroom block
Yellow shroom block edge
Purple shroom block
Purple shroom block edge
Covishroom
Glowshroom forest stalagmite
Glowshroom forest stalactite
Vellium stalagmite
Vellium stalactite
Thin red cactus
Items:
The eye of dreamoulous (creative only, not yet used)
Golden leaf
Sparklefern seeds
rune
Entities:
Eye of dreamulous (creative only, not yet used)
Rockwalker
Area affect entity 1
Tools:
Molten staff
Andrillican (creative only, not yet used)
Plants:
Redtip grass
Solarbloom
Pinkreed
Big green mushroom
Tall green mushroom
White crystal
Sparklefern
Also added custom particles, vanilla structures to some of the dimensions, 199 new structure spawns, and all sorts of other bug fixes and changes.
UPDATE 2.4!
Added approximately 209 mod elements
Blocks:
Sacrificial circle
Bright red nether bricks
Bright red nether brick stairs
Bright red nether brick slab
Dungeon test block
Ornate glass 0
Ornate glass 1
Ornate glass 2
Ornate glass 3
Red castle altar
Casting furnace
Reinforced obsidian
Portal bricks
Creep log
Creep leaves
Sparkpolia stone
Cyprendium ore
Creepr egg
Sparkpolia leaves
Sparkpolia diamond ore
Creep planks
Entities:
Abyssal eye
Red nightmare
Bouncing shroom
Ascendant star stage 1
Ascendant star stage 2
Ascendant star stage 3
Ascendant star stage 4
Ascendant star stage 5
Elite mob spawner
Large creeper
Creeper knight
Creep spider
Creeper ship
Ghost creeper
Ghost guardian
Guardian boar
Items:
Redstone bullet
Nightmare tooth
Void blade fragments
Casting mold
Ultraflame ingot
Hellish eye
Glowshroom master token
Summoning rings
Summoning circle
Creepoid chunk
Creepmetal ingot
Cyprendium
Creeper alloy
Sparkpolian diamond
No no book
Guardian idol
Tools/weapons:
Ultra void sword
Andrilicine void sword
Andrilicine blaze sword
Nightmare tooth sword
Starcrystal maul
Creep sword
Cyprendium sword
Guardian bane sword
Vex blaster
Tendrilled bow
Armor:
Desert armor
Glowshroom master armor
Star crystal armor
Creeper alloy armor
Enhanced diamond armor
Nightbreaker helmet
Biomes:
Creeper forest
Dimensions:
The red castle
Sparkpolia
Other:
Added several modded items to vanilla tags for better compatibility, tweaked several mob spawn rates/drops/stats, modified several armor stats, added a huge red castle which needed it's own dimension so that it could all generate without bits being placed in unloaded chunks, fixed bug where sparklefern crops didn't drop the correct items, made ores compatible with silk touch and fortune, changed the Red Knight's and Brutalium robot spawn sounds.
I didn't use a tutorial, I added a custom overlay element and set it to appear if there was a Hellstone block at Y level 5 with the same X and Z coordinates as the player.