Time's Mystic Wonders

Published by Mr. Time on
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Project status
Alpha
License
Public Domain
Project members
Developer
Modification type
Supported Minecraft versions
1.21.1

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Currently in Alpha and may contain bugs, typos and many missing features.


General Description:

Mystic Wonders is a basic, RPG magic mod that modifies certain vanilla features, adds more progression, and improves difficulty to your Minecraft world. This mod also adds anomalies to most entities, Magic System, Revamped HP HUD and Damage System, World Events and More.


Items:

  • Spell Books, Scrolls and Wands
  • Elemental Crystals
  • Manasteel Toolset
  • Rogue Crystal Toolset and Armor Set
  • Mystic Opal
  • Mystery Armor and Toolsets
  • Mage Armor
  • Reality Splinters
  • Magic Stars
  • Progression Focused Sticks for Tools
  • Neckless of Reality and Neckless of Magic Regen
  • And more...

HUD Features:

  • HP (Health): Shows total health and absorption health. This also work with attribute modifiers too.
  • SP (Shield): Protects you from attacks, does not protect you from true environmental damage (such as Lava and Fire).
  • MP (Mana): Shows how much mana you have, can be modified with items such as Mana Stars.
  • Armor: Same as vanilla, but it shows the exact value of armor you currently have

Other Features:

  • Natural Critical Hit (RNG based critical hit)
  • Conjured Mobs: Mobs such as zombies that cast magic spells while using old pathfinding
  • Anomalies: Mobs will sometimes grant Trial Chamber Exclusive Effects or very abnormal effects
  • Arcane Table: Can be use to apply spells towards your wands
  • Enhanced Difficulty: Makes mobs significantly stronger, can be toggled off in Game Rules
  • Some ores have mining levels go beyond Netherite
  • Elements: Fire, Water, Air, Earth, Grass, Lightning, Dark, Light and Cosmic

There will be much more content to the mod later in the future.
 


 

Note: Updates, bug fixes, and feature additions will happen only when I have free time and motivation. There is no set schedule.
For your modpacks? Yes, you can use this in your Modpacks.


Minecraft mod files
mysticwonders-0.0.7-neoforge-1.21.1.jar - Time's Mystic Wonders v0.0.7 Uploaded on: 10/15/2026 - 23:20   File size: 2.1 MB
Changelog

v0.0.7 Changelog:

  • - [Added] Fire, Ice, Dark and Lightning Wands
  • - [Added] 6 more world events: Pillager Army, Piglins, Magma Cubes, Slimes, Skeletons, Spiders
  • - [Added] Smithing Table Recipes for Wands
  • - [Added] Backwards Crafting for Mystic Opal Dust
  • - [Added] Enhanced Difficulty Scaled XP Drops
  • [Critical Bugfix] Shields do not deflect damage in most cases
  • [Bugfix] Improved Spell Descriptions
  • [Bugfix] Increase spawn rates for Rogue Crystal Ore
  • [Bugfix] Increase drops for Mystic Opal Ore
  • [Bugfix] Increase Anomaly and Conjured Mob Drops
  • [Bugfix] Typo with Reality Splinter Blocks: It was named "Reality Sprinters" instead of "Reality Splinters"
  • [Bugfix] special mobs dropped far less items than usual in higher difficulties.
  • [Bugfix] Lightning Bolts from Conjured Mobs are now avoidable.
  • [Bugfix] reduced firing speed of Magic Beam attacks from Conjured Mobs
  • [Bugfix] Made tier 6 ores mimic vanilla ore requirements
  • [Bugfix] Armor Durability didn't translate damage in some cases
  • [Bugfix] Stat Tooltip and Actual Cost Amount doesn't match in some cases
  • [Bugfix] Rebalancing Loot Pool for Anomalies and Conjured Mobs
  • [Bugfix] Wands damage during spell cooldown in some cases
  • Other Minor Bugfixes and Improvements

Changelog v0.0.6

  • [bugfix] wands do not use durability
  • [bugfix] fixed XP cost for hp regeneration
  • [bugfix] blocks tier 6 and above doesn't prevent players from mining a block
  • other minor bugfixes and improvements

Changelog v0.0.5 (Hotfix Update):

  • [Bugfix] Enhanced Difficulties didn't sync with difficulties on some cases
  • [Bugfix] Health Regeneration showed decimals in some cases
  • Other minor bugfixes and improvements

Changelog v0.0.4

  • [Added] wands will send action bar messages if the spells are not bound
  • [Added] wands and scrolls will send action bar messages if the user is out of mana or in spell cooldown
  • [Added] default displays will now show in Creative Mode and JEI Pages
  • [Bugfix] stat UI show incorrect values in some case
  • [Bugfix] increase cap for attack and defense
  • [Bugfix] decrease XP prices for attack and defense
  • other minor bugfixes and improvements

v0.0.3 Changelog:
hotfix

  • [Fixed] environmental damage interfering with mob damage
  • [Fixed] Anomalies and Conjured Mobs dropped too much loot
  • other minor bugfixes and improvements

v0.0.2 Changelog:

  •  [Added] Stat GUI to gain stats (requires Experience Levels)
  •  [Added] Hardcore Hearts to SP and HP to HUD
  •  [Added] Enhanced Difficulties can automatically assign random difficulties
  •  [Added] Enhanced Difficulty can double the difficulty in Hardcore Mode
  •  [Bugfix] Incorrect Info on Magic Damage Values
  •  [Bugfix] Incorrect Name For Magic Wands
  •  [Bugfix] Typo In GameRule: Enhanced Difficulty
  •  [Bugfix] Undead Hoard Spawn Quantities
  •  [bugfix] Improve bar indicators for both Mana and HP
  •  [Bugfix] Magic Projectiles couldn't pierce through water
  •  [Bugfix] Environmental Damage didn't register in Extra HP
  •  [Bugfix] Increase spawns for Rogue Crystal and Mystic Opal Ores
  •  Other minor bugfixes and changes

v0.0.1

  • initial early access