Cavecraft: Cave Update! (Tons of Cave Biomes!)

Downloads:
489
Upvotes: 20
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Project status
Stable
License
All Rights Reserved
Project members
Lead developer
Modification type
Supported Minecraft versions
1.16.5

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Cavecraft: Cave Update is a Minecraft 1.16.4 mod that exists to update caves and other parts of Minecraft. Cavecraft: Cave Update.

New Mobs and Bosses:

Cavemen: the villagers of the caves. As of 1.5 they have professions and have cave villages and guards.

Credits:

- NorthWestTrees Gaming for the trading system tutorial without the tutorial the trading update wouldn't be here since I don't understand gui procedures. I figured a way out myself. less random but it still works in 1.5+

- Al114 suggested some ideas and they made it in the mod such as the mushrooms. Some of the ideas are still being added.

-Ocey suggested heated iron which arrived in 1.5.

- All of you that downloaded and/or upvoted Cavecraft: cave update!!!!

Confirmed Updates:

- v 1.6 the world update. Will add a lot of content to Cavecraft cave update

- v 1.7 will add stone types for every biome hopefully or new caves per biome. either one or both

 

Modpacks and More:

showcasing my mod is allowed along with making videos with my mod. also currently there are no translations since English is the only language I know.

Also feel free to use cavecraft: cave update in a modpack if you want, have fun! Also I develop my mods by myself so updates won't be done in a day :)

Cavecraft: Cave Update - Mods - Minecraft - CurseForge is the curseforge link

Modification files
Cavecraft 1.5.1.jar - V 1.5.1 adds the cave biomes so its not just beta snapshots and it also adds the jungle tribes and cyclops back Uploaded on: 06/15/2021 - 22:16   File size: 1.14 MB
Changelog

Cavecraft 1.4:

cavecraft 1.4 pre release:

- Cyclops boss spawns in a custom island in jungles for now. 

- Cyclops eye and block: Don't function properly yet. 

- Karakains are now slightly more common to spawn in raiding parties. 

- Caves will change soon.

- Bugfixes:

Caveroot plants spawn on flat worlds for some reason. (Fixed and is no longer an issue.

- 1.16/ 1.4: added caveman variants and more.

- beta 1.6 test

a beta build for v 1.5 that adds more blocks, stalactites that generate and 5ish cave biomes

Cavecraft 1.5 pre 2:

- Adds more cave biomes

- rebalanced cave village generation (now they arent everywhere and are somewhat rare)

- added poison caves biome

- cave biomes now can generate up to y 80 if there are caves that high up

- Added 4 new weapon types: halberd, dagger, sickles, and clubs.

- Heated irons now useful

 

No promises but if I can re add everything plus more before the week is over there might be a 1.15 beta. Also I wish my original workspace hadn’t corrupted since if it hadn't corrupted 1.15 would have been ready by now. Also I will not add new mobs for 1.15 most likely since 1.16 is out. Also the 1.16 version could be fabric since I use fabric in 1.16 and forge in other versions. I will try to have both forge and fabric by 1.16.

I have a better way for trading systems now. I watched a tutorial from NorthWestTrees Gaming. Also the caveman will definitely have better trades and will not be the same as villagers :)

(this comment I am posting here on the mod page doesn't count for what I said yesterday) I think I have a release date. Probably around the 20th if not a few days after. I forgot to mention I made lots of custom textures. also I have been experimenting with models and a few days ago I had a model that held items but I forget how I did that. I will release the first beta once the model works again :)

This is the last comment I will make before the 1.15 beta is ready. Development is doing pretty well but I have been trying to figure out how to make this one creature but the model for the creature crashes the game. Other than that I am almost done except structures.

Also in the 1.15 version cavegrass blocks unfortunately can’t grow crops. That was possible in 2020.2 but not in 2020.3

Also I am for the first time in 2 months trying 1.16 snapshot. I have been trying to make a fabric version of Cavecraft: Cave Update. But there isn’t an armour option. Once there is and procedures and gui inventorys I will release a 1.16 beta version

The 1.15 betas will start coming either today or a few days from now. Also I yesterday I finished testing stalactites and I got them to work and they use a different model than any block.