Shadowlands is a mod which adds 5 new dimensions, each with biomes and dungeons, there's loads to explore! First you must summon an kill a huge flying magical construct and then you can visit the wonderous lands this mod has to offer.
- 5 new dimensions
- 26 new mobs
- 137 new blocks
- 10 new armor sets
- 48 new plants
- 5 new bosses
- 45 new structures
- 215 new recipes
- sereral other things such as GUIs
The Shadowlands dimention is a dark shadowy dimension with grey trees and black stone dungeons along with occasional red cactus forests, here you will find the keys to the Glowshroom Forest and Vellium dimentions.
The Glowshroom forest has glowing mushrooms everywhere, but be carefull - some of them can move and are not at all welcoming to outsiders. The dimention also has strange stinging Jellyfish and Spore Mines (inspired by Warhammer 40k) the spore mines seem harmless but will explode without warning if you go near them. And of course there are plenty of towers and dungeons to loot and explore.
The Forgotten Desert dimension can be reached by aquireing a gold coin from a Trader robot, the desert has huge ruined rusty metal towers and generators - the remnants of an advanced civilisation lost to the harsh sandy wasteland
The Vellium dimension is a bright sunny cheerfull place - but do not be fooled - the strange yellow one-eyed beasts which inhabit it are deadly, and if you're not carefull you can get hopelessly lost in the low lying fields of fluffy cloud.
The Bloodlust dimention is an evil dark place, full of hostile mobs and covered in sharp spikes which without the right armor can tear apart the player, the most powerfull boss in the game can be summoned here - but it's very powerfull so make sure you can get back to the altar if you get killed (don't worry it won't despawn)
The wiki can be found here: https://www.planetminecraft.com/blog/shadowlands-mod-wiki/
Total Mcreator mod elements: 638
Fixed a bug where the Glowshroom forest portal igniter didn't appear.
Fixed a bug where killing the Red Knight didn't grant an achivement.
Fixed a bug where Glowing Crystal wasn't obtainable.
Updated the mod to 2.0!
Shadowlands 1.14.4 - 1.15.2 version 2.0 Changelog:
Toxic Glowing Shroom Block
Vellium Redstone Ore
Desert Coal Ore
Desert Redstone Ore
Desert Lapis Ore
Ooblen Tenticle Tree Log
Ooblen Iron Ore
Dark Yellow Stone
Light Deep Sandstone
Tall Toxic Shroom
Small Vellium Grass
Small Shroom Grass
Small Toxic Grass
Thin Red Cactus
Tall Red Shroom
Vellium Water Lilly
Ooblen Small Grass
Ooblen Tentacle Plant
Brutallium Robot Kit
Vellium Worm Dungeon
Toxic Disgruntled Shroom
Made Doom Star and Awakened Star bosses less laggy and changed the way they attack - they now summon Vexes instead of lightning storms which could crash the game.
Made Glowing Crystal mineable with pickaxe rather than just tnt/creepers.
Fixed Vellium Logs not using log rotation
Fixed Shadow Wood Planks/Slabs/stairs not being broken quicker with an axe
Fixed Forgotten Desert having a global light source
Fixed various incorrect harvesting levels for ores
Fixed Doom Star/Awakened Star potentially crashing the game in 1.14.4
Fixed Shadowgem Sword not haveing a crafting recipe
Fixed Ruby Cube not dropping the correct loot
Fixed Pistol doing too much knockback
Fixed Ghostmetal tools not having a recipe
Improved the Metal Cooling procedure
2.0.1 Fixed bug where Purity boots needed Purity boots to craft
Brasswood hills (biome)
Living machinery (rideable passive mob)
Added Belronite as a usable resource, it was added in 2.0 but was unfinished and not available in survival mode.
Fixed bugs with achivements being gained at the wrong times.
Fire Portal Igniter
Unbreakable Nether Brick
Unbreakable Red Nether Brick
Keyblock Stage 2
Keyblock Stage 2 Activated
Wither Skull Block
Cursed Armor Fragment
Commands added: /wiki shadowlands (this will send a link to the wiki in chat)
Changed custom mob models and textures, fixed a few bugs, updated
Mcreator version which should make stuff run better, made modded wood
usable as fuel, added a huge nether dungeon and huge portal, added a way
to smelt shadowmetal to unenhance it and added a load of new