
Incomplete items listing.
For those desiring a bit more of a bang, or simply a gentleman in need of an elegant weapon, Johannes's Renaissance includes firearms of the enlightenment and more!
Current items list:
- Renaissance-era firearms (pistols, arquebuses, muskets, blunderbusses, hand-cannon, and breechloaders).
- Basic medicine.
- The plague.
- Rats.
- Basic brewing.
- A couple of foodstuffs.
- Decorations (chair, paintings).
- Saltpeter and lead ore.
To add:
- More renaissance-themed mobs (gnomes, liches, duelists, etc).
- Functional furniture.
- Cannons and cogs (ships).
- Late medieval/renaissance armor.
(Suggestions are more than welcome, this is my first mod after all. Please report any bugs!)
Discord server:
https://discord.gg/QwNsEUf
- 1.1: Fixed issues with ore generation, added handgun.
- 1.2: Revolving mechanism and revolving weapons have been added. Crude (hand cannon/handgun/matchlock guns) and experimental (pepperbox pistol/revolving carbine) guns now have a small chance to explode. Crude guns now waterlog underwater.
- 1.3: Revolving weapons now have a chance to jam. Fixed issues with certain weapons.
-1.4: Added elegant weapons, lighthouse, hand mortar, spinach, bayonet. Fixed rat population getting out of hand.
I actually have another update as well. I fixed the arquebus issue (started plain to avoid any desync issues and the like), however the pistols (matchlock and regular pistol) appear as purple and black squares. I'm aware this is WIP, but I am just letting you know in advance.
Where do you find steel crush again? Is it something you generate yourself or is it a naturally occuring ore?