Refined Pipes can work with MCreator workspace

Started by dZ on

Topic category: Feature requests and ideas for MCreator

Last seen on 13:49, 15. May 2023
Joined Dec 2015
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Refined Pipes can work with MCreator workspace
Tue, 08/04/2020 - 09:36 (edited)

Greetings,

After 2020.4 update there is energy system and everybody going crazy now,(including me)

But for great energy system we need cables and mod Refined Pipes is mod only with energy pipes and transport pipes which is great because we dont need spend week on making funcionally and optimized cable system. so i decide to download this "refined pipes" mod and when i export my mod and place both mods "my_mod" and "refined pipes mod" to my main minecraft launcher /mods/ directory and my mod works perfectly with this "refined pipes" mod

So  place it to /workspacename/run/mods/ but when i try runClient im still getting error about "refined pipes" has failed to load correctly

runClient error with refined pipes mod

and it will be awesome make this mod or mod like this make work with MCcreator client. because everybody knows how many times we use test run.

and exporting mod when i need test if it works took a lot of time.

Im using:

MCreator: version 2020.4/MC 1.15.2/forge 31.2.0 mappedsnapshot

Minecraft launcher: MC 1.15.2/forge 31.2.0 universal

Q: Is there way how i can make it works or is there some different cables/pipes mod which works with mcreator client ?
Or what im doing wrong?

Edited by dZ on Tue, 08/04/2020 - 09:36
Last seen on 06:40, 15. Feb 2021
Joined May 2020
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Log? Also you can't add…
Fri, 08/28/2020 - 11:22

Log?

Also you can't add normal mods to your dev environment you need to add it through a repository or the jar must be deobf/sources.