World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
7212
Upvotes: 103
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

can you make a tutorial video about how this plugin work? maybe with some procedure example to download so we can follow every step, but step to step please?

Hello, how can I contact you? maybe through a discord? I need to discuss the rendering of items with you.

If it is possible, could you could make a version for 2023.2? Since that's the current version I'm using and cant go higher...

Is it possible to render an item based on what in it? Like a shop where you render the item inside the block beneath it on top of it.

also the procedure Set Rain Particle is not working on Graphic - Render Rain, so i wonder what is his trigger...

hey i tried to set the rain like this; but only rains over the player head (not on a area around it):
https://media.discordapp.net/attachments/1184731235474477077/1199362216349151242/Sem_titulo.png?ex=65c2441b&is=65afcf1b&hm=b2f1bc3d0440f60eba8b2d2e09abd00bc934169790ae8579c6277439f26a3b82&=&format=webp&quality=lossless

Hey there, I just wanted to say that this plugin is awasome! really! and wanted to ask I you are planing on making A procedure block that lets you render Items? like when you put an Item in a Blocks Slot it renders it above It. Just wandering not demanding anything.

i made that on my holo-block - you set a disk on the slot it display entities above it, like a hologram helicopter (just an entity with translucent texture and set on smaller scale) :) hope it helps - you can just convert the item to entity on blockbench and do that too i supose, if you need extra help let me know u can contact me on discord too

Hi, I'm having difficulty fitting the "blockly" check of the game's general graphical quality, I've already tried all the existing triggers, and none of them worked.

sumeshi just came to thank you again for this awesome plugin, if you need my help too to make tutorials for you or general testing let me know

could not find tutorials for the rain anywhere man, its not very easy to set it on custom dimensions