Ancient Forgemastery

Published by Alvarttoo on
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896
Upvotes: 23
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Project status
Stable
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1
1.21.1

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Ancient Forgeastery title

 

Ancient Forgemastery introduces a unique set of powerful, upgradable artifacts that offer players new tools and mechanics to expand their gameplay. These gilded items provide practical abilities and functionality, while a rewarding upgrade system supports strategic growth of your favorite artifacts!

 

 

New item banner

 

⚜️ GILDED ARTIFACTS


COLLECTION MEDALLION

    

   

 

 

   ✛  Allows the holder to store experience.

   ✛  When in Off Hand, stores and multiplies the amount of XP orbs collected.

 

WARPING LANTERN

     

     

 

 

 

   ✛  Grants the holder the ability to teleport to or switch places with another entity within line of sight.

   ✛  When placed, can be used as a teleportation anchor.

 

ELIXIR OF VITALITY

     

  

    

 

 

   ✛  Permanently increases maximum health when consumed.

   ✛  Revives your lost companions when used on their Ember Blossom.

 

HOWLING HELMET

     Howling Helmet Item

 

 

 

   ✛  Upon lethal hit, grants the wearer a brief survival window to reposition, escape, or survive death.

   ✛  Makes skeletons fear the wearer.

 

RAVAGING CLAWS

     Ravaging Claws item

   

 

 

 

   ✛  The lower their health, the more damage the holder deals while ability is active.

 

SHIELD OF VINDICATION

 

 

 

 

 

 

   ✛  Reflects attacks when shield is charged.

   ✛  When in Main Hand, shield is always charged but only at half the power, and durability wears out twice as fast.

 

ECHOING WARD

Echoing Ward item

  

 

 

 

 

   ✛  Summons warden-like souls that protect the wearer.

   ✛  When used on a companion, they are granted permanent guarding.

 

IRONBOUND GAUNTLET

Ironbound Gauntlet item

  

 

 

 

 

 

   ✛  Accumulates charges by striking a target or hitting a block.

   ✛ On target-charge use, launches the target in the direction the holder is facing.

   ✛ On block-charge use, propels the holder in the opposite direction.

 

ENCHANTING TOME

Enchanting Tome item

  

 

 

 

 

   ✛  Allows the holder to further manipulate enchantments by transfering, duplicating, and amplifying enchantments past their vanilla limits.

 

SPECTRAL BOOTS

Spectral Boots

  

 

 

 

 

 ✛  Allows the wearer to glide when activated in midair.

   ✛  Makes phantoms passive toward the wearer.

   ✛  Prevents phantoms from spawning due to the wearer’s insomnia.

 


⚜️ DROPS/LOOT 


 

Drops 1Drops 2

 

REMNANT ARTIFACT

   ✛  Found in blackstone temples, ruined portals, buried treasures, and through archaeology in the overworld, as well as in bastion remnants in the nether.

RAVAGER HORN

   ✛  Dropped by Ravager.

WOLF FUR

   ✛  Dropped by Wolf while drying itself.

SOULSTONE

   ✛  Dropped by Allay.

PRIMORDIAL SOULSTONE

   ✛  Dropped by Warden. 

IRON ROOTS

   ✛  Dropped by Iron Golem. 

 


⚜️ MORE FEATURES


Forging Altar block

 

 

 

 

 

 

 

 

 

 

FORGING ALTAR

   ✛  Used to upgrade gilded artifacts.

   ✛  Connects to vertically adjacent Forging Altars.

 

Remnant Temple

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

REMNANT TEMPLE 

   ✛  Found in the Plains biome.

 


 

This mod will keep on being updated as there are plans to introduce new items and features, so you are more than welcome to leave your own suggestions or ideas in the comments!

 

You may feature Ancient Forgemastery in your modpack! 


 


Minecraft mod files
ancient_forgemastery-1.4.1-forge-1.20.1.jar - AF 1.4.1 [Forge 1.20.1] Uploaded on: 04/22/2026 - 23:41   File size: 1.05 MB
ancient_forgemastery-1.4.1-neoforge-1.21.1.jar - AF 1.4.1 [NeoForge 1.21.1] Uploaded on: 04/22/2026 - 23:47   File size: 1.01 MB
ancient_forgemastery-1.5.0-forge-1.20.1.jar - AF 1.5.0 [Forge 1.20.1] Uploaded on: 09/04/2026 - 02:34   File size: 2.29 MB
ancient_forgemastery-1.5.0-neoforge-1.21.1.jar - AF 1.5.0 [NeoForge 1.21.1] Uploaded on: 09/04/2026 - 02:34   File size: 2.24 MB
Changelog

ANCIENT FORGEMASTERY 1.5.0 (Forge & NeoForge)

Additions

  • Added the Spectral Boots
  • Added the Reliquary variant of the new Remnant Temple structure
  • Added dedicated loot tables for the Remnant Temple structure:
      - "remnant_temple_reliquary"
      - "remnant_temple_bestiary"
      - "remnant_temple_foundry"
      - "remnant_temple_other"

Changes

  • Gilded Artifacts that have durability now use their primary crafting ingredient as a repair material instead of Netherite Scrap
  • Shield of Vindication cooldowns are now tracked per item stack, allowing multiple shields to be used independently
  • Improved how responsively the Forging Altar updates its block connections
  • Entity-bound visual effects now use model-based positioning instead of fixed offsets, anchoring them more accurately to body parts. Some of the improvements include:
      - Wardlet and Wardling summoning positions are now aligned more accurately on non-humanoid entities
      - Particles are now positioned more accurately on non-humanoid entities
      - Player-bound particles now adapt dynamically to different poses
  • Further improved the Ironbound Gauntlet’s particle trail
  • Improved Anchored and Warped Ender Pearl performance through modulo-based tick throttling
  • Custom Iron Golem and Ravager drops are now affected by Looting
  • Custom entity drop injections now add to existing drops instead of replacing them, improving compatibility with other mods
  • Increased the chance of finding Remnant Artifacts through archaeology:
      - Desert Pyramids: 1 in 17 (5.9%) → 1 in 9 (11.1%)
      - Desert Wells: 1 in 17 (5.9%) → 1 in 9 (11.1%)
  • Remnant Artifacts can no longer be found in Ruined Portal chests
  • Removed the Blackstone Temple structure from world generation
  • Tweaked the Forging Altar block texture

Fixes

  • Fixed an issue that caused Wardlets and Wardlings to despawn when the entity they were guarding crossed a portal
  • Fixed an issue that caused bonus hearts granted by the Elixir of Vitality to reset after traveling through an End Portal
  • Fixed an issue that caused the Forging Altar’s displayed item animation to become choppy in long-lived worlds
  • Fixed an issue that caused the Shield of Vindication to remain visually charged after being unequipped from the main hand while on cooldown
  • The Collection Medallion now takes priority over equipment with Mending when collecting experience orbs. Mending is applied only when the medallion is full or no Collection Medallion is held in either hand
  • Piglin-worn Howling helmets now stop preventing death instead of attempting to break after reaching their final state. This may prevent cases where Piglins would continue surviving lethal damage after having consumed all Howling Helmet charges
  • Removed a leftover debug marker from the Ravaging Claws (Neoforge only)

 

 

ANCIENT FORGEMASTERY 1.4.1 (Forge & NeoForge)
Enchanting Tome

  • Added Enchanting Tome tooltip previewing enchantments to be absorbed from off hand item
  • Fixed Enchanting Tome transference and duplication modes not preserving enchantment order in anvil results
  • Fixed Enchanting Tome amplification mode interacting with already amplified enchantments in certain cases

Echoing Ward / Wardlet / Wardling

  • Improved Wardlet and Wardling pathfinding performance using scheduled-tick cooldown
  • Fixed Wardlet and Wardling missing particles when directly attacked
  • Fixed Echoing Ward playing certain sounds only in Overworld

Howling Helmet

  • Fixed Howling Helmet allowing wearer to survive past Howling Instinct effect in unintended cases
  • Fixed Howling Helmet crash on render when paired with Iron's Lib due to null defaultModel

Ironbound Gauntlet / Ravaging Claws

  • Adjusted Ravaging Claws and Ironbound Gauntlet to use correct range values when paired with Better Combat mod
  • Adjusted Ironbound Gauntlet attribute Charge Impulse to represent launch distance
  • Improved Ironbound Gauntlet trailing particles
  • Fixed Ravaging Claws bonus attack damage multiplier being 0.25 below intended value

Shield of Vindication

  • Decreased Shield of Vindication main hand Cooldown
  • Adjusted Shield of Vindication particles to match actual reflected damage instead of blocked damage

Warping Lantern / Anchored Ender Pearl

  • Renamed Warping Lantern attribute Teleport Range to Anchoring Range
  • Increased Warping Lantern Anchoring Range significantly
  • Adjusted Warping Lantern block interaction to be more consistent with vanilla behavior
  • Adjusted Anchored Ender Pearl to visually react to Warping Lantern block obstruction and availability in addition to block distance
  • Fixed Russian localizations using incorrect Ender Pearl name

Elixir of Vitality / Ember Blossom

  • Adjusted Elixir of Vitality to count only elixir hearts toward cap instead of total extra
    hearts
  • Fixed Ember Blossom entity-dropped item localization
  • Fixed Ember Blossom being dropped by Brutal Bosses animal-type bosses on death
  • Fixed Ember Blossom preventing certain entities from dropping loot after losing Ember Blossom eligibility

Collection Medallion

  • Adjusted Collection Medallion to store remaining experience points below minimum threshold (5 levels)

General

  • Improved gilded artifact hand interactions by relying on vanilla item use behavior

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit reddit.com/r/MCreator, X page x.com/PyloDEV and our announcement Discord server discord.gg/KZZQSEgdZ2 !

This mod had amazing texture art, how did you even pull off the crystal effect of the Soulstone while also making it look like a D-100 (one hundred sided dice)?

Appreciate your comment Mechasphinx! Thanks for noticing the effort I put into these textures :D
Not sure if it was an actual question but still, I'd say having a solid idea of what you are trying to achieve is a great start, hope that helps! <3