Help with making a hostile water mob

Started by ianames on

Topic category: Help with modding (Java Edition)

Last seen on 06:19, 28. Mar 2017
Joined Mar 2017
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Help with making a hostile water mob

Hi, I am making a sea urchin mob that is a WaterCreature and a WaterMob that has behaviors where it wanders, attacks when colliding, flees when attacked, and attacks the player. Whenever I try to export the mob, it says that EntityUrchin is incompatible with EntityCreature. Am i doing this right? please help.

Last seen on 23:44, 18. Aug 2019
Joined Apr 2016
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I think your error is caused
Tue, 03/28/2017 - 11:34

I think your error is caused by one (or both) of two things:

1- To be both a watercreature and watermob eliminates all possibility of being hostile. I have tried this before, and am still experimenting, but it will work if you make one of them be monster and the other water creature (howver, they will spawn in large numbers)

2- act aggressively against AI task is not compatible with flee from entity. Panic when attacked shouold not have any problem though.

Last seen on 00:46, 1. Aug 2023
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How some reason that is not…
Fri, 02/08/2019 - 19:14

How some reason that is not working for me I have tried it as all types with water creature but it doesn't work in 1.8.2

Last seen on 00:46, 1. Aug 2023
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Sorry typo 
Fri, 02/08/2019 - 19:14

Sorry typo 

Last seen on 00:46, 1. Aug 2023
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Nvm mind you have to change…
Fri, 02/08/2019 - 19:17

Nvm mind you have to change the first mob class to whatever the select water creature at the last editor tab