MCreator 2019.5 snapshot b46321

Published by Klemen on Sun, 11/17/2019 - 09:57
MCreator 2019.5 snapshot b46321

Another MCreator 2019.5 snapshot is here. Many new interesting features were added in it and some bugs related to Minecraft 1.14.4 support fixed. Check it out!

Donations to developers

We have received 8 donations so far. Big thanks to each and every donor so far! :) If you have not donated yet, consider doing so in the future. MCreator is run by two developers that work on this project in their free time. The time invested in this project is not paid and donations are the only way to get something back (alongside ADs).

The more donations we get, the more we can work on the project (in terms of hours invested) as we can dedicate more time to this project without being at loss. We love working on the MCreator project, but we need to pay bills somehow too, and if MCreator will not cover this, some other project that will take a part of our time from MCreator will have to. This was our main reason for considering PRO in the first place, but now that PRO will not be a thing, we have to count on you, the donors :)

EAP 2019.5 b46321 changelog

  • Updated Minecraft Forge for 1.14.4 to version 28.1.90
  • Added 1.14.4 support for mod elements: fluid
  • Added option to select armor equip sound
  • The attack speed of custom tools can now be changed
  • [1.14.4] Added option to specify repair items for custom armor and tools
  • [1.14.4] Creative tab of custom fluid buckets and custom mob spawn eggs can now be changed
  • [#46220] Added support for OBJ and JSON models to food mod element
  • [#46220] Added support for OBJ and JSON models to plant mod element
  • [#48149] Added "break block and spawn break particles" procedure block
  • [#54825] Added an option to select whether structure generator ground detection ignores motion blocking blocks or not
  • [Bugfix, 1.14.4] Switching to custom dimension did not show a loading screen
  • [Bugfix #54773, 1.14.4] Java models made with certain modelers caused build errors
  • [Bugfix #54764, 1.14.4] Dimensions or biomes with custom mobs set to spawn in crashed the game
  • [Bugfix #54764, 1.14.4] Custom living entities always showed tag names above them
  • [Bugfix #54744, 1.14.4] Use of player tick global trigger caused build errors
  • [Bugfix #54751, 1.14.4] Blocks and plants with no custom drop and drop amount of 1 dropped nothing when broken
  • [Bugfix #54834, 1.14.4] Potion effects rendered broken texture behind their icons
  • [Bugfix] Other minor bug fixes and stability improvements

Known issues

You can find the download of the snapshot on the downloads page in the snapshots section.

Make sure to tell us what you think about the update in the comments, report bugs of the snapshot and stay tuned. Keep on modding!

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I would donate but my paycheck isn't till December so look out for that! I love what you do with your program, it is wonderful for new developers starting something. Maybe (in the future) you could have a lesson thing, where it teaches you how to do everything code based, instead of module based!

Random block changing has stopped working :/, My plants don't grow ->

Finally spawn eggs can be not exist in creative!

(Sorry for my English)

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