RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)
I'm not downgrading this plugin/supporting lower versions. Anyone is allowed to as long as I am credited but I won't be doing it myself.
Supported plugin versions: Forge 1.20.1, NeoForge 1.21.1, NeoForge 1.21.4
For info on most procedures and other stuff, check this file
Changelog
for the full list of changes, check this file
v4.5.0
- Changed entity-from-UUID procedure text to "Get entity from UUID [string] from provided world" just to clarify that it only searches in that given world/dimension
- Added 2025002 to the list of supported versions in plugin.json so 2025002 will be supported whenever the full release comes out
- Added procedure "Get numerical ID of [entity]" (requested by mooth (bnuuy) from the NeoToolKit server)
- Added procedure "Get entity from numeric id [number] from provided world" (also requested by mooth (bnuuy) from the NeoToolKit server)
v4.4.0
- Added procedure "For each enchantment applied to [item] as ID [string iterator] do [statement]"
- Added procedure "Enchantment level iterator" in Utils utils for the applied enchantment loop
- Added procedure "Attempt to do [statement1] if failure, do [statement2] [printerrorcheck] print error to console" in Utils
- The procedure for getting an object from its (neo)forge registry is now 2 lines shorter in code
Comments
your plugin have game crashing bug, I made block that self replaces itself after 80 ticks and every 10 ticks it spawn particles to indicate that its going to spawn. its very rare but sometimes your block "repeat x times with wait time" crashes game with error Accessing LegacyRandomSource from multiple threads
Hi, I am using your plugin since yesterday and I REALLY LOVE IT!
There is a small error though, I think... The "Un-tame" is not working for me. My procedure is just
[Trigger: Entity hurt by Source Entity]
[if Entity tamed by Source Entity do
Un-tame Entity]
It does nothing. I also tried /execute as ... data remove entity @s Owner ingame and it doesn't work either. Can you tell where the problem is? (MCreator 2024.1; Java 1.20.1; Forge)
It creates a clone of an entity and also returns the cloned entity so you can edit it