RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
6909
Upvotes: 58
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4

A compilation of some of the contents of this plugin

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v5.5.4

  • Getting the entity that a player is spectating will no longer (manually) return null if it's spectating itself/isn't spectating anything
  • Added customBlockIndex stuff for certain data procedures to prevent potential build errors (thanks Klemen for removing backwards compatibility btw. very helpful)

v5.5.3

  • Fixed a thing where I accidentally screwed up "Get entity from string uuid" in versions 1.20.6 or lower

v5.5.2

  • Changed code of "Get entity from literal uuid [uuid]" to be a simple one-liner instead of creating a method (or anonymous object, depending on the Minecraft version)
  • Moved all UUID-related procedures (except for UUID comparison) to a new plugin tab labeled "UUID"
  • Removed the "regclasses.yaml" datalist
  • Improved the "forgeregs" datalist to include the data from regclasses.yaml
  • The "Get object from registry" procedure no longer uses a second field for defining class type

v5.5.1

  • Added server-side indicator for getting entity from string/literal UUID and executing command from entity/world with permission level (Note: getting entity from numeric ID works both sides, so that is intentionally left without an indicator)

Plugin downloads
v5.5.4 - redwiresplugin.zip Uploaded on: 10/28/2025 - 22:35   File size: 332.71 KB

Comments

sorry if this is a bit offtopic, but any way i can get the "set break speed" feature working on 1.19.2?

Hello, would it be possible to add a texture change procedure? The one in procedures plus works when changing but won't let me revert the texture change

im curious as to what the clone entity does like would i be able to take a entity and make a copy of it or something im not aware of

Yo, you have get entity from uuid, would you mind adding get uuid from entity? would be super helpful to get them.