RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
6583
Upvotes: 56
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v5.1.4

  • Added a null-check for the static cloned entity procedure

v5.1.3

  • Changed text of procedure "Get default name of [entity]" to "Get name type of [entity]"
  • Added UUID randomizing to prevent cloned entities from despawning on world reload
  • Added procedure "Static cloned entity of [entity] (no spawning)", functioning similarly to "Static entity instance of type [x] (no spawning), except it'll create a static entity with the same data as the entity input

v5.1.2

  • Slightly changed the text_split_foreach procedure code to use the default value operator instead of re-assigning a (potential) missing value
  • Added a procedure "Attempt to do [x] print error to console [y]", which is a copy of an already-existing procedure, just without the statement if it fails
  • Slightly changed the text.properties line for try_and_catch

v5.1.1

  • "Is provided world hardcore" is no longer a server-side only check

v5.1.0

  • Added support for Forge 1.19.2 for anyone that still uses that

Plugin downloads
v5.1.4 - redwiresplugin_0.zip Uploaded on: 09/26/2025 - 04:37   File size: 291.54 KB

Comments

so im confused what the create clone of block does and how to use it if it creates a clone wouldnt it be a action block not a data block

This Plugin is amazing. Do you think its possible to add a block that checks if an entity/player with a specific name or uuid exist in the world? and if possible a block that checks if a player is spectating another/who is it spectating?

your plugin have game crashing bug, I made block that self replaces itself after 80 ticks and every 10 ticks it spawn particles to indicate that its going to spawn. its very rare but sometimes your block "repeat x times with wait time" crashes game with error Accessing LegacyRandomSource from multiple threads

Hi, I am using your plugin since yesterday and I REALLY LOVE IT!
There is a small error though, I think... The "Un-tame" is not working for me. My procedure is just
[Trigger: Entity hurt by Source Entity]
[if Entity tamed by Source Entity do
Un-tame Entity]
It does nothing. I also tried /execute as ... data remove entity @s Owner ingame and it doesn't work either. Can you tell where the problem is? (MCreator 2024.1; Java 1.20.1; Forge)

Hey, is it possible if you can add a global trigger or a procedure for detecting if the player left clicks? That'd be great, thanks!

Hey, just want to know how to use the 'set attack to nothing', I can't make it work.

sorry if this is a bit offtopic, but any way i can get the "set break speed" feature working on 1.19.2?

Hello, would it be possible to add a texture change procedure? The one in procedures plus works when changing but won't let me revert the texture change