RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)
Supported plugin versions:
Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8
For info on most procedures and other stuff, check this file
Changelog
for the full list of changes, check this file
v6.0.7
Fixed Builder.sourceEntity(Entity) in PlaceholderEvent not properly setting sourceEntity (woops)Changed extras to allow it to be part of Builder
v6.0.6
Changed most PlaceholderEvent private final fields to public final (and removed the getter methods)Added a public extras Map field to pass any optional arguments not listed
v6.0.5
Removed x, y, and z fields from PlaceholderEvent in replacement for Vec3 posAdded damagesource, direction, and dimension dependencies to the Placeholder event
v6.0.4
Moved all UUID-related procedures (except for get entity from string UUID) over tomy new pluginAdded data procedure "Remove ".copy()" from itemstack code [itemstack]"Slightly changed text of "Directly set itemstack [var] to [itemstack]" to clarify that it removes ".copy()" from its codeAdded "event" Placeholder Event. This does not exist in normal means, and is only really there if you wish to use the blockly UI in procedures whilst executing said procedure somewhere else (or modify the cancel behavior) in custom code.
Comments
your plugin have game crashing bug, I made block that self replaces itself after 80 ticks and every 10 ticks it spawn particles to indicate that its going to spawn. its very rare but sometimes your block "repeat x times with wait time" crashes game with error Accessing LegacyRandomSource from multiple threads
Hi, I am using your plugin since yesterday and I REALLY LOVE IT!
There is a small error though, I think... The "Un-tame" is not working for me. My procedure is just
[Trigger: Entity hurt by Source Entity]
[if Entity tamed by Source Entity do
Un-tame Entity]
It does nothing. I also tried /execute as ... data remove entity @s Owner ingame and it doesn't work either. Can you tell where the problem is? (MCreator 2024.1; Java 1.20.1; Forge)
ok thanks i got it to work!