Mod elements

Wiki pages in this section are dedicated to the process of the creation of mod elements. Each mod element has its own properties and specifics so each of them has its own wiki page describing it.

How to make a Structure


In this guide, you will learn the fundamentals for creating a basic structure using MCreator. The structure is a larger composition of blocks placed by the worldgen within the Minecraft world.…

How to Make a Living Entity


How to create a new Minecraft mob / living entity On this page, we will go through each step of making a new mob in MCreator. Things you will need You will need a mob texture for this tutorial. If…

How to make a Projectile


What is a projectile? A projectile is an entity that is shot from another entity or item. Projectiles can provide knockback and hit damage for the entity they hit. Projectiles can be used in the item…

How to Make an Item


Before you start You will need to make a texture either by an editing program such as Gimp or Paint.net, or you can simply use the embedded editor. If you need help making it, go to Making a new…

How to Make a Ranged Item


This tutorial will guide you through the whole process of making a new ranged item in MCreator. Before you start You will need to make a texture for both the ranged item and projectile either by an…

How to Make a Block


What is a block? Blocks are the basic units of the game that make up the game's world and can be collected and placed anywhere. Blocks can be harvested with the bare player's hands or tools if needed…

How to Make a Biome


Making a New Biome On this page, we'll show you how to make your very own biome. Biome Settings Basic Properties Name: Your biome's name Climate rain probability: This controls how humid your biome…

How to make a Feature


Features are small block compositions generated in each chunk after terrain generation in the world, like vanilla pumpkin patches or ice spikes, and can be generated in all dimensions.  Usually…

How to Make an Item Extension


Item extensions allow you to add additional item properties to a set item. Item extensions offer properties for composting, fuel for blast furnaces, furnaces and, smokers and dispense behaviour.…

How to make a key binding


What is a key binding?   Key binding allows the player to associate in-game client-side actions with a specified button on the keyboard or mouse. Usually, key bindings are used to separate a…

How to make an overlay


What is an overlay?   Overlays are special GUIs that appear client-side in the player or block interface. Examples of overlay uses are placing textures over the player view (like the carved…

How to make a Particle


What is a particle? Particles are visual effects that some blocks, entities and some other entities use for visual display. One example of particles in the vanilla game is composting particles. When…

How to Make a Fluid


What is a fluid? Fluids are special types of blocks that have the ability to flow over the terrain and fall according to the game's gravity. Items and entities are pushed in the direction of the flow…

How to make Villager Trades


Villager trades Contrary to other mod elements, when you create a Villager trade mod element, you can put all your custom trades inside this specific mod element. However, you can still make multiple…

How to Make a Villager Profession


What is a villager profession? A villager profession is a job type for the vanilla entity called a Villager. This mod element allows you to create a new workstation block, and change the work outfit…

How to Make an Ore Pack


Before you start You will need to make a texture either by an editing program such as paint.net or with the programs built-in program. Learn more on this here: Making new texture Name and…