How to Make a Tool

Section

What is a tool?

A tool is an object used to extract certain blocks, deal more damage, and do special things like change certain blocks that the player's hand alone cannot do. Normally tools aren't stackable and have a durability bar (unless the tool is unbreakable) that indicates the remaining durability when the tool is used and warns the player when the tool is about to break. Tools can be repaired using one or multiple items in anvils or combining them in a crafting table or in a grindstone.

Visual

Tool texture

The texture of your tool

Tool 3D model

Select the model to be used with this item. The model only defines the visual look.

  • Normal: The default model used by the Vanilla tool selected
  • Custom: A custom JSON or OBJ model you made and imported into MCreator.

When making custom models, JSON is recommended due to vanilla support for this model type.

Has item glowing effect

If a condition is specified, the item will only glow in case this condition is passed. This will be ignored if the glow effect is disabled.

Enable glowing effect

Checking this check box will always enable the glowing effect on your tool, the same way enchantments work.

Special information

This will add text like how enchantments show.

Properties

In-game name

The display name for the tool in the GUI.

Type

The type of tool you wish to create.

Tool type Description
Pickaxe Mines better rocky materials.
Axe Mines better wood and can strip logs.
Sword Deal more damage to entities and can do a sweep attack.
Spade Mines better dirt, grass, gravel, sand and can create dirt paths.
Hoe Mines better organics blocks and can turn dirt into farmland.
Shield Protects players from incoming attacks.
Shears Mines better plant and allow to get some blocks as drops like grass.
Fishing rod Allows you to fish from water sources.
Special An advanced custom tool type, basically you choose what it will do.
MultiTool An advanced tool type, it's quite self-explanatory.

Creative inventory tab

The tab in which the item is under is in creative mode.

Block drop tier

Tool tiers control whether a tool can break a block with a drop. Better tools can also break blocks that require lower-tried tools, e.g. stone can break blocks that require stone as well as wood.

Tier name Description
Wood
  • Sets the tool tier to wood.
  • Blocks mined will only drop if they can be mined with Wood or better.
Stone
  • Sets the tool tier to stone.
  • Blocks mined will only drop if they can be mined with Stone or better.
Iron
  • Sets the tool tier to iron.
  • Blocks mined will only drop if they can be mined with Iron or better.
Diamond
  • Sets the tool tier to diamond.
  • Blocks mined will only drop if they can be mined with Diamond or better.
Gold
  • Sets the tool tier to gold.
  • Blocks mined will only drop if they can be mined with Gold or better.
Netherite
  • Sets the tool tier to netherite.
  • Blocks mined will only drop if they can be mined with Netherite or better.

Efficiency

How fast the tool can mine. You can add more levels. Example: Stone tools have lower efficiency than diamond tools.

Tool Efficiency
Wood 2
Stone 4
Iron 6
Diamond 8
Netherite 9
Gold 10

Enchantability

How common rare enchantments can be enchanted on this tool. The higher the enchantability, the better enchantments you will get when enchanting the tool.

Tools Armor Other
  • Wooden: 15
  • Stone: 5
  • Iron: 14
  • Gold: 22
  • Diamond: 10
  • Netherite: 15
  • Leather: 15
  • Chainmail: 12
  • Iron: 9
  • Gold: 25
  • Diamond: 10
  • Netherite: 15
  • Books: 1

Attack damage

The level of damage dealt when attacking with this weapon. This is not the amount of health the weapon takes. Instead, 1 gives the tool the same attack strength as a wooden tool, 2 is stone, etc. In other terms. (For some reason, axes use the 1.8 attack damage here)

Shovels do exactly the amount of damage you put here. Pickaxes do one damage more than you put here. Axes do two damage more than you put here. Swords do three damage more than you put here.

  Tool    Wood    Stone     Iron     Gold     Diamond     Netherite     N/A  
  Axe     7     9     9     7     9     10     --  
  Hoe     1     1     1     1     1     1     --  
  Pickaxe     2     3     4     2     5     6     --  
  Shovel     1.25     1.75     2.25     1.25     2.75     3.25     --  
  Sword     4     5     6     4     7     8     --  
  Trident     --     --     --     --     --     --     9  
  Other     --     --     --     --     --     --     1  

Attack speed

This is the speed at which the item has when using the attack mouse button. Some tools use different speeds such as axes vs. pickaxes.

  Tool    Wood    Stone     Iron     Gold     Diamond     Netherite     N/A  
  Axe     0.8     0.8     0.9     1.0     1.0     1.0     --  
  Hoe     1.0     2.0     3.0     1.0     4.0     4.0     --  
  Pickaxe     1.2     1.2     1.2     1.2     1.2     1.2     --  
  Shovel     1.0     1.0     1.0     1.0     1.0     1.0     --  
  Sword     1.6     1.6     1.6     1.6     1.6     1.6     --  
  Trident     --     --     --     --     --     --     1.1  
  Other     --     --     --     --     --     --     4.0  

Number of uses

The amount of time the tool can be used before it breaks.

Tool name Maximum uses
Gold 32
Wood 59
Stone 131
Iron 250
Diamond 1561
Netherite 2032
Fishing rod 64
Flint and steel 64
Carrot on a stick 25
Shears 238
Trident 250
Crossbow 326
Shield 336
Bow 384
Elytra 432

Repair items

The item(s) with which the tool can be repaired in an anvil.

Shield blocking model

The model that should be used when the shield tool type is in the blocking state.

Blocks affected

What blocks the tool can be used on. This is for the advanced tool types.

Is the tool immune to fire?

  • This parameter controls if the item is immune to fire, like Netherite stuff.
  • NOTE: Only available in Minecraft 1.16.x and higher

Does the item stay in the crafting grid when crafted?

Check this if you want the item to stay on the crafting table.

Damage the item instead, when crafting

If "stay in the grid" is enabled, you can enable this parameter to deal damage to this tool instead of keeping it with its current durability.

Triggers

On this page, you can find multiple triggers triggered by different actions and execute a procedure to perform more actions.

The itemstack dependency will always be an instance of this tool.

It can notably be used to make a hammer using the "When block destroyed with tool" trigger.

Video tutorial

If you prefer to watch the video, you can find the wiki page above summarized in a video:



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