World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2
This plugin allows you to render objects on the sky and world
Event triggers:
World Renderer adds some event triggers
- "Compute FOV"
- "Compute camera angles"
- "Compute fog color"
- "Render clouds"
- "Render fog"
- "Render models"
- "Render shapes"
- "Render sky"
- "Render weather"
- "Set weather particles and sounds"
- "Set up dimensions"
How to use:
- How to make event triggers work
- How to render a skybox
- How to render the sun and the moon
- How to make custom weather
Changelog:
v1.5.0
Added an event trigger "Render shapes" for rendering shapes like triangles and quads etc.
Added an event trigger "Render models" for rendering blocks, items, and entities.
Added a procedure for block rendering.
Added a procedure for item rendering.
Improved procedure lists.
Added a support for MCreator 2023.4 - Forge 1.19.2.
Added supports for MCreator 2024.1 - Forge 1.19.4 / 1.20.1 / NeoForge 1.20.4.
Stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2.
Fixed some bugs.
v1.4.6
Fixed some bugs.
Information:
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
Can you make us a plugin that lets us make colored lights or change block colors. I studied and I know that getting colored lights is possible but very hard without shaders; but even if we can't get that, can you at least make a plugin that lets us change block colors so that we can at least accomplish this with procedure blocks.
I tried a way around it and its impossible with out using display block entities that are in minecarft 1.19.3 (mcreator curranty only supports 1.19.2 and 1.18), or modifying vanilla shaders like Blue's Dynamic Lights. So until 1.20 support comes, we are not going to have colored lights.
Please let me know if you can create entities like display entitles that doesn't have a hitbox and can be placed incite a block and float with mcreator (their texture doesn't work if you make their hitbox 0). Or if you can make parties not follow the player's head or only stay at one location with out rotating. But the display entity version would be more reliable.
XD