MCreator's Community ModPack is a modpack of exploration, and adventure with the best MCreator mods. You are able to explore a lot of new dimensions, biomes, dungeons, find new creatures, and even more !
Into the modpack, you will only have mods created with MCreator except for some mods to have a better Minecraft experience, like Optifine or Journey Map.
You can download it direclty on CurseForge or into the Twitch Launcher.
https://www.curseforge.com/minecraft/modpacks/mcreators-community-modpack
All current mods in the modpack :
- 101 Dimensions (By supermj767)
- Better Swampland Mod (2.6) (Traitor Art)
- Biota (5.1.1) (By sssssh)
- DerbyCraft (1.1.1) (By Finemanederby)
- Farm Adventure (3.0.2) (By me)
- LOS - Lots of Stuff (0.2.7.1) (By Super_cube4)
- Oh The Biomes You'll Go ! (1.7.1) (By AOCAWOL)
- The Crystallia (1.0.9) (By Sporadic Splash)
- The Nightmarish Kingdom (Beta 2.1.0) (By me)
- Wesley's Roguelike Dungeons (0.8.1) (By evenlekkergamen)
Suggested Mods :
- Better FPS (By Guichaguri)
- Journey Map (By techbrew)
- Just Enought Item (By mezz)
- Optifine (By sp614x)
Mods to add on CurseForge :
CosmoCraft (By RockstarBonnet)
Pyromancy (By RaolTheBest)
2.1.0:
- Update Better Swampland (2.6)
- Update Biota (5.1.1)
- Update LOS (0.2.7.1)
- Update Biome You'll Go (1.7.1)
- Update Wesley's Roguelike Dungeons (0.8.1)
2.0.0 :
Added Traitor's Better Swamplands Mod
Added 101 Dimensions
Added The Crystallia
Removed Cogweheel Dungeons (1.2.1) (Make crash the game)
Update Farm Adventure (3.0.2)
Update The Nightmarish Kingdom (Beta 2.1.0)
1.2.0 :
Added The Nightmarish Kingdom
Updated LOS || Lots of Stuff to 0.2.5.2
Removed Mods :
- AquaticCraft
- CosmoCraft
- Pyromancy
- TerraCore
Just add your mod on CurseForge, and I will re add them into the modpack. I can't put the modpack on CurseForge (and so on Twitch Launcher) otherwise.
1.1.0 :
Remove Better FPS
Remove Just Enough Item (JEI)
Remove JourneyMap
Remove Optifine
1.0.0 :
First release of the modpack
It´s a good idea but as far a i know if you look at https://optifine.net/faq they say:
"Can I include OptiFine in my modpack?
Generally no, unless you have an explicit permission from us" just so you know, and you should inform you for the others too. Including just MCreator mods and suggesting these extra mods would be better I guess ;). btw also look at my mods.
BTW, is everything working fine? Because I remember there was a conflict between Cogwheel Dungeons and TerraCore with 'MusketBall' ID.
I can't fix this myself because for some reason Cogwheel Dungeons breaks when I update to a new Mcreator version (and element ID renaming is not present in 1.8.2, the version I made it on).
Thanks you ! And I just put some pictures into PowerPoint, and I take one of his suggestions. xD
And for the crash report. https://pastebin.com/dgzFgmjW