Topic category: Minecraft mod ideas exchange
This is the official topic for RaolCraft Omega.
Here I will write comments about future updates, changelogs, etc.
You can post here bug reports, suggestions, opinions, etc.
If you want a guide about the mod you can go here instead: https://github.com/raoldev/RaolCraft-Omega/wiki
If you want you can also reply to this survey:
(you can reply to only a few questions if you want )
In your opinion, what needs to be improved?
What should be removed?
What textures need to be changed?
Did you like playing this mod?
What's your favorite feature?
OLD STUFF:
I'm sorry that I am not making updates for RaolCraft 3 but I'm having some problems with internet connection (yes again)
Anyways, when I will have back the good internet connection I will release new little mods instead of updating RaolCraft.
The mods will be released in a single mod page because they will be like a modpack.
What mod should I make first?
Raol's Improved Vanilla
This mod will improve Vanilla minecraft without changing the gameplay (like Quark or Craft Horizons). Some features will be taken from RaolCraft (Raolcraft 1 was intended to be like a Minecraft update).
Raol's Furniture mod
It's simply a furniture mod.
Raol's Clothes mod
Inspired by Killer Unicorns's Clothes+ mod.
Raol's Garden
A mod that adds more plants
(yes all of them start with Raol's because there may be other mods with similar names and also so they are all next to each other.)
Why am I doing this?
Because RaolCraft 3's workspace is broken and when importing it I need to fix an hundred of bugs and so it's better to make another mod.
Do you prefer another remake? RaolCraft Omega Edition XD
RaolCraft 1 reached 35 mod elements
RaolCraft 2 reached 200+ mod elements
RaolCraft 3 reached 900+ mod elements
RaolCraft Ω maybe will reach 4500 mod elements XD just joking
@cripsy_chips
Wow... I usually stop my worlds right before the End since if I am playing vanilla I get bored at grinding for enchantments and abandon the world and if I'm playing modded I end up spending all my time on earlygame mods, until mods get updated/I find better mods and create another modpack XD
I really admire your dedication and determination, and your feedback will sure be useful! :D
You've managed to beat both the Enderdragon, all Twilight Forest Bosses (last time I only made it up to the Twilight Lich) and almost all RaolCraft bosses (3 times) in the same world! That's absurd! XD
(don't worry, upcoming bosses which were mentioned in the previous post <including the ultimate master of darkness> are going to feel more like "mini-bosses" - even if most of them are very lategame - since they are entirely optional and lore-wise you are only going to fight them to finally master their element. For example, after beating the ultimate darkness dude, all darkness spells - which still have to be added but I already have the ideas - will be less harmful so you can use them more frequently and in a safer way)
(I'm sorry it has been that painful to play the mod XD)
Why do my comments always end up being so long...
(hope at least sky dimension and original world won't be that problematic XD)
Anyway looks like too many projects are never good, I need more to actually test play in survival
I don't mean that one. The one I meant was a 1.12 modpack since Raolcraft is for 1.12. Also the 1.12 modpack isn't done yet since there aren't enough mods currently.
I understand what you mean since I have about 7 extra mods that aren't out yet.
- mushrooms plus
- Dungeons to Java
- Subnautica craft (not the only ocean mod)
- Oceans plus
- Immersive Technology
- simple commands
-upgrade Infernal (my first fabric mod and it will improve the 1.16 nether. the reason upgrade infernal isn't out yet is I am having trouble getting the blocks to generate properly.)
Well, you should probably try to work on one of these at time, it would impossible otherwise XD
hi I know this isnt page for helping etc. but i got big problem https://prnt.sc/u8tw1y, i was adding biped npc. i remade zombie skin and i added that and still same problem then i try normal skin player add and still doesnt work
it would be nice if you didn't advertise your problem in someone else's mod forum page, make your own >:(
anyways, there is some more feedback:
@thomasassansis
Try reducing the dimensions of the skin from 64x64 to 64x32
Just like crispy chips said though, this shouldn't be the place for asking for bug support
@crispy_chips
Thanks for the feedback and I hope that at least the next dimensions will be more enjoyable (hoping it won't be too hard to fight the sky magician now that it is a flying mob... XD)
visible potato pain
https://prnt.sc/u8wgcl i did that but still have problem
seriously, this is not the place for modding questions... make your own forum topic >:(
okkk thx i just wanna fix that...