DovahCraft (Discontinued)

Published by xDovah on Wed, 10/10/2018 - 23:06
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A Vanilla Expansion Mod

DovahCraft Trailer


Minecraft, when it was released, was revolutionary in its own right by being one of the most popular video games to ever be created.
One thing, however, that is to be frowned upon and that is its list of Ores, and the vanilla game's Ore progression.
You've got your Irons and Golds and Diamonds and... wait that's it? What do you mean Emerald isn't a tool? 


DovahCraft aims to fill in the gaps and expand on Minecraft's lackluster progression, adding in over 10+ different types of materials for crafting tools and armor, 
as well as adding new items/blocks and reviving removed features that Minecraft once had, two of which being Crying Obsidian and Rubies.


Explore your vast open-ended worlds, mine through ravines and dungeons and craft your tools with sets like Emerald, Ruby, Cobalt, Rose Quartz and many more. Yes, even the Nether has its own share of Ore, introducing Nether Iron and Nether Gold.

Each Pickaxe of their respective material group has a specific trait to them.
For example, right-clicking a block with an Emerald Pickaxe uses durability, however it changes any block you right-click to an Emerald Ore.


DovahCraft also introduces a handful of new mobs, 4 new Dimensions, and new block mechanics, such as the Spawn Gem, StoneCutter, Materializer, and more.


Finally, DovahCraft also introduces a handful of new commands, listed below:
/wwssadad - If you're a fan of Konami, you might see this coming.
/iddqd - Gives you invulnerability for a bit.
/credits - Shows credit where it's due.
/wml - Shows your current coordinates into the chat.
/dim - Displays your current Dimension ID.
/ar - Displays your current Armor Rating.


So, are you ready to explore your Minecraft worlds with more Ore and new content?

Then download DovahCraft today and experience it for yourself.

16 new armors!
16 new armors!


Tons of new content!
Tons of new content!


New dimension: The Alpha!
New dimension: The Alpha!


Nazareth awaits!
Nazareth awaits!


If there are any bugs, please feel free to sound off in the comments, and whenever I get free time, I will do what I can to iron them out!


Due to the rendering of custom assets, using shaders while in custom dimensions will result in a shading bug. This is unavoidable AFAIK.

Project members
Connected forum topic
Project status
Modification type
Minecraft Forge mod
Latest supported Minecraft version
Modification files
DovahCraft 1.7.1.jar - Version 1.7.1 - Last Release for Minecraft MB


1.7 Beta Release Changelog:

Last Update for 1.12.2.


⦁    Added Smithing Table. Vanilla Minecraft Swords, Pickaxes and Axes can now be reforged to become stronger tools, up to +5 per tool. Shovels and Hoes are omitted from this, as they are neither combat oriented nor used for mining any important materials for tools.
⦁    Added Smoker. The Smoker can only smelt raw foods. Appropriate fuels are Coal, Charcoal and Block of Coal.
⦁    Added Gunpowder Ore. Will explode upon mining.
⦁    Added Lithium Ore. Contents are required for Nano Cells and can only be found in the Nazarr Dimension.
⦁    Added Nano Cells and Nano Cores, a very strong fuel capable of lasting for a whole Minecraft hour. Nano Cells are required to craft Nano Cores. Only used for vanilla Furnaces for now.
(72,000 Ticks = 60 real minutes)
⦁    Added Stripped Wood. Currently unavailable until I can find a workaround for Vanilla tool use actions.
⦁    Added Hard Magenta Glass, a block that was not present before due to an oversight.
⦁    Added recipe for Nightstone Brick.
⦁    Added Command:

/ar Usage = Displays your current Armor Rating.


⦁    Buffed Hard Oil's cook time to 30,000 ticks (was 18,000), making Hard Oil the longest natural fuel in the game.
⦁    Changed Reforge Table’s crafting recipe.
⦁    Changed Blessed Apple's Strength effect with Absorption.
⦁    Changed Cobalt Ore's texture.
⦁    Wither Golem can now be hostile. Just don't punch him.
⦁    Changed Nether Gold Sword and Nether Iron Sword textures in preparation of the “Reforge System”.
⦁    Replaced the Sky Dimension with the new Phabos Dimension, a new Nether-Like Dimension, just harder.
⦁    Renamed "Scaffold Block" to simply "Scaffold".
⦁    Renamed all "StoneIron" blocks to "Stiron", a combination of Stone and Iron.
⦁    Renamed "Soggy Brick" to "Pale Brick".
⦁    Renamed "Bricked Iron" to "Biron".
⦁    Renamed "Iron Topped Brick" to "Irbrick".
⦁    Renamed "NightBrick" to "Nightstone Brick".
⦁    Renamed "Fake Redstone Ore" to "Fakestone Ore".
⦁    Ore generation has been altered drastically to compensate for the Reforge System.
⦁    Modified monster spawns.
⦁    Removed Herobrine.

⦁    BUGFIX: Knowledge Book's texture has been fixed. (Internal error)
⦁    Enderium Pickaxe's ability now overrides fall damage to be significantly less.
⦁    Fixed a testing issue with Lithium Ore crashing the game when broken.


Easter Eggs / References:
⦁    The Reforge System’s tool ranking is reminiscent to The Elder Scrolls V: Skyrim’s improvement system, as there are six stages of improvement: Fine, Superior, Exquisite, Flawless, Epic and Legendary.


Update 1.7.1 Beta

Hotfix Version

Fixed an issue where the Smithing Table could be crafted in anyway, given the player has the ingredients.
Fixed the Phabos Ignitor not having a recipe. Now requires 4x Oil Deposit and 1x Ruby in a cross-shaped recipe.
Fixed the Smelter not having a recipe. Now follows the recipes given in Minecraft Java edition 1.14.
Fixed Blast Furnace and Smoker's textures.
Fixed Blast Furnace and Smoker's GUI graphics.

Hey guys!

So I'm currently working on some updates, one that will be out by tomorrow morning will include some bug fixes that were not addressed for Update 1.0. These include some crafting issues, some UI improvements, small things. If you guys find any bugs, please let me know so I can iron them out!

Also, if there any suggestions and/or comments about what I could add next, I'm totally open to them!

Please review the mod details in the above description -- "Essential Creepers: New Creeper-type mobs that drop Essences needed to craft saber-type weapons." The textures seem to fit the design well, so I decided to use it. All credits go to the original sources, explained with the "/credits" command in-game.

**Update for Version 1.5 Beta

No, this mod isn't dead, just been really busy with work and real world stuff. As of right now, there is a new spreadsheet that lists all of the materials that are in DovahCraft (even ones that I am currently working on, but don't have any internal data just yet). There's a good bit of content in the next update, so please stay tuned!

Update 1.5 Beta is now LIVE! If you are currently using DovahCraft, please upgrade to version 1.5 -- older versions have already been removed from the download tab, except for version 1.0.

As always, if there are any bugs/issues, please comment and I will do what I can to iron them out! Thank you guys so much!

Thanks! I have a new update in the works, however it might take some time. (Work has been taking up some time.)

All updates to the new version will be posted on the Mod's respective forum topic.

Hey guys!

So, the 1.7 Beta release is still coming along (Working on balancing the Reforge system), however it's proving to be a pretty... intriguing task, to say the least. None to worry, the update is still coming out, just at a slow pace.

Again, if there are any issues or things that should come to my attention, do not hesitate to let me know! :^)

There are a few bugs with the newest update (Version 1.7), such as the Smithing Table's recipe is shapeless and not having a recipe for the Phabos portal igniter, these will be fixed in a hotfix, which will be released in the next few hours. Stay tuned.

As far as DovahCraft's website is concerned, items are now being laid out in a grid-style layout, with recipes coming soon after.

Hotfix 1.7.1 is now out and addresses a few issues, regarding some GUI improvements and recipe fixes. If there are any other issues present, they will be addressed in the next major update.

Stay tuned.

Awesome to hear! I am still working on getting all the recipes together to put on the mod's respective website for easy lookup without needing JEI. There are a few oddities that I've found personally that are going to be fixed in 1.8 -- mostly how Ore is being generated and where Ore is being generated.

Hey guys -- we need to talk.

Unfortunately with the conversion to 1.14.4, DovahCraft has hit a few nasty errors, causing any progress to halt, and fixing these issues would result in a redesign of the entire core mod. (Use of now deprecated code features and incompatible objects)

Sadly to say, DovahCraft will cease to have any new updates. I do, however, have plans to make a new mod designed specifically around 1.14 and future-proof it, call it DovahCraft 2.0, I guess. Instead of taking this mod and converting things one by one, it'll be easier and less frustrating on the creating side to just start over. (Fortunately I have mostly everything for backups and tool information.)

Just want to say thank you to the ones who has downloaded this mod!