Support for FE energy and fluid system

Published by Wes on Sun, 06/03/2018 - 17:01
Upvotes: 48
Issue description

So I saw in past (and occasionally now) that people were asking for Energy system like EU or RF unfortunately those energy systems requires specific API that MCreator will not gonna add due to compatibility issues and API updates but I have found while playing some mods that there is energy system which is already in Forge and its called Forge Energy "FE" which is an alternative to Redstone Flux "RF", we can found FE in Forge source by going to Code Editor, so I want to ask developers to consider implementation this to some mod elements like Procedures, block etc. It could really benefit MCreator :)

Also here is picture where this Energy System can be found:

Issue comments

This is a nice catch. We will check what could be done. Are you aware of any mods that use this energy system so we can see if it is worth considering implementing this?

I did more research on FE and its actually supported by many mods like Thermal Expansion, Ender I/O and
Extreme Reactors, Its Compatible with RF so you can produce RF and power machines that uses FE and vice versa 
For testing I used TechReborn because is based on FE and its cables connects to machines from other mods.

Here is example:

Thank you for this extensive report. I will definitely look up the possibilities of this and add new procedure blocks to support the FE in the future updates. Most likely not yet in 1.8.0 as we have quite a big todo list already, but I will definitely consider this addition.

I have done some research and the energy system you showed - forge energy packet - only supports global energy system - like a global variable of energy stored per world.

Submitted by sssssh on Wed, 12/19/2018 - 06:20

Woo hoo! This will be AMAZING!

Submitted by niky77 on Fri, 12/28/2018 - 21:54

It could be a very helping hand, 'cause for now it's impossible automatizing processings and machines created with mccreator (i mean processings like Mekanism or Ender Io ones).

If it will be easier to install APIs on mcreator, we can use item transport for duct or fluid duct fluid or other APIs (which will be installed by mcreator in the mod folder of the forge folder testenvironmentmod for do not have java dependency problem or it will have to do it manually I know how to do it and config so far from tab code but beginners may not know it and I think you (developers) should add creates a API from Mcreator for example
You have two mod create on Mcreator:
I want to make a Ruby sword that uses the Ruby ores of another mod via API (for the craft)
but I found an external functional api with mcreator Connected Texture Mod created by chisel team to connect texture of the same type configured by an MCMETA file of the mod block that uses the API


how do I use the code of this power api on some machine of mine?

Submitted by DKMK100 on Sat, 06/29/2019 - 15:07

So when will this be added??

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