Vanilla Biome Settings Data List

These are some of the settings for vanilla biomes for temperature and rain possibility, we may add the other generation settings in the future for vanilla biomes to this page.

Overworld

2023.1 and newer

These values have been obtained through the file manager by looking at the OverworldBiomeBuilder.java file.

Values now use ranges. A lower number on the index values is lower in the setting value, where higher values are more higher.

Weirdness is a bit hard to find any documentation on and there were only two settings at the bottom of the file that may or may not be accurate settings for what biomes use.

You can find how biomes are generated in the references below.

Temperature ranges:

Index      Biome example Min range      Max range
T0     
  • Snowy plains
  • Ice spikes *
  • Snowy taiga *
  • Snowy taiga
  • Taiga
  • Frozen ocean
-1.0      -0.45
T1     
  • Plains
  • Forest
  • Taiga
  • Old growth spruce taiga
  • Old growth pine taiga *
  • Cold ocean
-0.45      -0.15
T2     
  • Flower forest
  • Sunflower plains *
  • Plains
  • Forest
  • Birch forest
  • Old growth birch forest *
  • Dark forest
  • Ocean
-0.15      0.2
T3     
  • Savanna
  • Forest
  • Plains *
  • Jungle
  • Sparse jungle *
  • Bamboo jungle *
  • Lukewarm ocean
0.2      0.55
T4     
  • Desert
  • Badlands **
  • Eroded badlands ** *
  • Wooded badlands **
  • Warm ocean
0.55      1.0

* If weirdness is positive ** If erosion is 3 or lower

Humidity ranges:

Index      Biome example Min range      Max range
H0     
  • Snowy plains
  • Ice spikes *
  • Plains
  • Flower forest
  • Sunflower plains *
  • Savanna
  • Desert
  • Badlands **
  • Eroded badlands ** *
-1.0      -0.35
H1     
  • Snowy plains
  • Plains
  • Savanna
  • Desert
  • Badlands **
  • Eroded badlands ** *
-0.35      -0.1
H2     
  • Snowy plains
  • Snowy taiga *
  • Forest
  • Plains *
  • Desert
  • Badlands **
-0.1      0.1
H3     
  • Snowy taiga
  • Taiga
  • Birch forest
  • Old growth birch forest *
  • Jungle
  • Sparse jungle *
  • Desert
  • Wooded badlands **
0.1      0.3
H4     
  • Taiga
  • Old growth spruce taiga
  • Old growth pine taiga *
  • Dark forest
  • Jungle
  • Bamboo jungle *
  • Desert
  • Wooded badlands **
0.3      1.0

* If weirdness is positive ** If erosion is 3 or lower

Erosion ranges:

Index      Min range      Max range
E0      -1.0      -0.78
E1      -0.78      -0.375
E2      -0.375      -0.2225
E3      -0.2225      0.05
E4      0.05      0.45
E5      0.45      0.55
E6      0.55       1.0

Continentalness ranges:

Index      Min range      Max range      Group
C0      -1.2      -1.05      Mushroom Fields
C1      -0.05      -0.455      Deep Ocean
C2      -0.455      -0.19      Ocean
C3      -0.19      -0.11      Coast
C4      -0.11      0.55      Inland
C5      -0.11      0.03       Near Inland
C6      0.03      0.3      Mid Inland
C7      0.3      1.0      Far Inland

Weirdness ranges:

These values may not be accurate but were found at the bottom of the file, there is very little documentation on this setting at the moment so this is the best we can do for providing the possible values.

Index      Min range      Max range     
W0      -2.0      0.0
W1      0.0      2.0

Before MCreator 2023.1

Biome      Rain Possibility      Temperature
Badlands 0.0      2.0
Bamboo Jungle      0.9      0.95
Beach      0.8      0.95
Birch Forest      0.6      0.6
Cold Ocean      0.5      0.5
Dark Forest      0.8      0.7
Deep Cold Ocean      0.5      0.5
Deep Frozen Ocean      0.5      0.5
Deep Lukewarm Ocean      0.5      0.5
Deep Ocean      0.5      0.5
Desert      0.0      2.0
Eroded Badlands      0.0      2.0
Flower Forest      0.8      0.7
Forest      0.8      0.7
Frozen Ocean      0.5      0.0
Frozen Peaks      0.9      -0.7
Frozen River      0.5      0.0
Grove      0.8      -0.2
Ice Spikes      0.5      0.0
Jagged Peaks      0.9      -0.7
Jungle      0.9      0.95
Luke Warm Ocean      0.5      0.5
Mangrove Swamp      0.9      0.8
Meadow      0.8      0.5
Mushroom Fields      1.0      0.9
Ocean      0.5      0.5
Old Growth Birch Forest      0.6      0.6
Old Growth Pine Taiga      0.8      0.3
Old Growth Spruce Taiga      0.8      0.25
Plains      0.4      0.8
River      0.5      0.5
Savanna      0.0      2.0
Savanna Plateau      0.0      2.0
Snowy Beach      0.3      0.05
Snowy Plains      0.5      0.0
Snowy Slopes      0.9      -0.3
Snowy Taiga      0.4      -0.5
Sparse Jungle      0.8      0.95
Stone Peaks      0.3      1.0
Stony Shore      0.3      0.2
Sunflower Plains      0.4      0.8
Swamp      0.9      0.8
Taiga      0.8      0.25
Warm Ocean      0.5      0.5
Windswept Forest      0.3      0.2
Windswept Gravelly Hills      0.3      0.2
Windswept Hills      0.3      0.2
Windswept Savanna      0.0      2.0
Wooded Badlands      0.0      2.0

Caves

Biome      Rain Possibility      Temperature
Deep Dark      0.4      0.8
Dripstone Caves       0.4      0.8
Lush Caves      0.5      0.5

Nether

Biome      Rain Possibility      Temperature
Basalt Deltas      0.0      2.0
Crimson Forest      0.0      2.0
Nether Wastes      0.0      2.0
Soul Sand Valley      0.0      2.0
Warped Forest      0.0      2.0

End

Biome      Rain Possibility      Temperature
End Barrens      0.5      0.5
End Highlands      0.5      0.5
End Midlands      0.5      0.5
Small End Islands      0.5      0.5
The End      0.5      0.5

Other

Biome      Rain Possibility      Temperature
The Void      0.5      0.5


Donate to MCreator

By donating to developers you can speed up development, as with more resources, we can dedicate more time to MCreator. It is a free project made by developers working on it in their free time.